Someone once said... that if mankind's endless desire could be sated, inequality and conflict would come to an end. But, you could also put it this way: if you took away all desire from mankind, that would make peace. Who wants a world like that? What exactly is the peace that people desire, then? Asking that, is to ask... what humanity is.

Sol Badguy

Guilty Gear -Strive- is an upcoming game in the Guilty Gear series that was announced at Evo 2019. It will be the eighth mainline installment and overall its twenty-fourth release.

The game is expected to release for PlayStation 4, PlayStation 5 and Steam on June 11, 2021, whereas the arcade version will be distributed via Sega Interactive's ALL.Net P-ras MULTI Version 3.[1]


Guilty Gear -Strive- retains the traditional button layout, but adds Dash. It allows players to dash with either RightRight or Right + Dash. The Tension Gauge, Faultless Defense, Throws (Right + Dust), Instant Block, revised Roman Cancels (Punch + Kick + Slash), and Psych Bursts (attack button + Dust) remain. However, Throws will miss out of range like any other attack, instead of a doing a normal attack. The Gatling system has also been changed: weak attacks no longer universally cancel into heavy attacks; rather, they combo into command normal or special moves.[2]

It drops the Xrd Blitz Shield/Attack and Danger Time mechanics, and the series' Dead Angle Attacks. Recovery motions have been changed, and only moves with the "sweep" attribute (such as crouching Dust) cause knockdown; otherwise, characters do an invincible roll as soon as they touch the ground. The R.I.S.C. Gauge does return, working as usual. Combos appear to be relatively short, but counter-hits increase both the damage and hit-stun of attacks, and filling an opponent's R.I.S.C. meter may turn the match into one that requires longer combos. Chip damage exists and can kill a character.[2]

A new mechanic is the Wall-Break: When a character is in a corner and gets knocked off their feet, they will stick to the wall, slowly slide down and fall on the ground. Players can continue to attack, or break the wall, causing a stage transition and ending the combo. Doing so gives a massive boost to Tension or damage, and a character-specific beneficial status effect as a tradeoff. Regarding effects, many stun types and Stagger have been removed, but new statuses (such as "shocked") can be caused either by special moves or stage transitions, and subtly affect how characters play.[2]


After defeating the threat known as the Universal Will, Sol Badguy enjoyed a brief moment of peace...

Until he heard the shocking news.

Asuka R. Kreutz, known as "That Man" who left his mark as the worst criminal in all of history by creating Gears and initiating the Crusades, surrendered to the U.S. government. The man who turned him into a Gear... while Sol now sought revenge on him, he was once a close friend.

Trying to guess Asuka's true intentions, Sol stood up with his weapon in hand.

...the time had come at last to settle his fate with Asuka R. Kreutz!


Playable characters
Non-playable characters

Notes: (*) DLC character from Season Pass 1.


Announced to be in development at EVO 2018 by Arc System Works CEO Minoru Kidooka,[3] the core concept of -Strive- is neither evolution nor returning to roots, but rather a "complete reconstruction of the franchise". The goal is to create a game that both new and existing players alike would want to get their hands on, undertaking a "full-frontal confrontation with the essence of the fighting game genre" and "high risk move".[4] The aim is to make it so that entry is simple; they are not cutting the depth of the game.[5]

At TGS 2019, general director Daisuke Ishiwatari and director Akira Katano stated that, as a new title, no parts of previous entries are being re-appropriated, and that not all characters from Guilty Gear Xrd Rev 2 are coming back.[5] Hoping to fully take advantage of 3D[6] and freely move the camera for dynamic angles, Team Red had to re-think how the models were created, in contrast to Xrd models which were designed to look good only from certain angles. Additionally, the team has many new members, due to those with the know-how moving to Granblue Fantasy: Versus and Dragon Ball FighterZ to spread their knowledge of the "anime look" technique.[7]

On November 3, 2019, Ishiwatari confirmed on an ArcLive stream that the game will have an English dub, making it the third entry to feature an English voice cast since Guilty Gear 2 -Overture- and Guilty Gear Xrd -Sign-.[8] Two days later, the song "Smell of the Game" was released for promotion.[9]

Arc System Works announced that -Strive- that the game would have rollback netcode when released.[10] On May 15, 2020, producer Takashi Yamanaka made an official statement regarding the release date of -Strive-. Issues with the ongoing COVID-19 pandemic caused delays at various points, pushing the date back into early 2021 to ensure quality of the game.[11]

On October 11, 2020, the release date for -Strive-, set for April 6, 2021, was announced.[12] There will be three editions to choose from: a Standard edition, a Deluxe edition that includes a code for Season Pass 1, and an Ultimate edition that includes a digital soundtrack and artbook, exclusive colors and the Season Pass 1 code. Both Deluxe and Ultimate edition owners get early access starting April 6, 2021.[12][13] Pre-ordering any edition of the game includes a unique color palette swap for Sol and Ky that modifies the color of their attacks as well.[14] The "GGST Season Pass 1" will add five additional playable characters to the base roster. It will also include extra character colors (5 colors each for all 20 characters), two additional battle stages, and an extra story scenario (Another Story).[12]

The statement regarding its delay to June 11.

On March 3, 2021, Arc System Works issued a statement explaining their decision to further delay the game to make adjustments to certain aspects of the game based on fan feedback from the beta, pushing the game's release to June 11, 2021 and the Digital Deluxe and Ultimate editions to June 8.[15]

On March 30, 2021, Arc System Works announced a second beta test with all the content the will be in the game, and similar to the previous one, people who pre-ordered the game will try it first.


  • The official logo highlights the IV in -Strive-, and holds the meaning of four, being the fourth main series game (after 1, 2 and 3). Up until now, X, XX and Xrd all contained the letter X, so they decided to go with "STRIVE" to separate this title from those games.[16]



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