Guilty Gear X: Advance Edition is the sixth entry in the Guilty Gear series, being a port of Guilty Gear X for the Game Boy Advance. Announced during an August 2001 convention at Space World, it has a variety of extras previously exclusive to the Japan-only Guilty Gear X Plus release.
Story[edit | edit source]
Guilty Gear X: Advance Edition does not contain any new additions to the story.
Version differences[edit | edit source]
- It features a simplified gameplay due to the Game Boy Advance's hardware limitations.
- Along with the Arcade, Survival, and Training modes from the original game, it adds Tag and 3-on-3 modes. In Tag mode, the player selects two characters, which can be switched in-game; the character not in play slowly regains health. In 3-on-3 mode, the player selects three characters, who fight in the order that they are selected; characters cannot be swapped unless the previous character is defeated, similar to the King of Fighters series.
- "Extra" versions of characters can be unlocked, similar to EX versions in later games.
- It includes all playable characters from the arcade version except Robo-Ky (whose moveset is implemented into Ky Kiske's extra version).
- Character color palettes can be edited, but they do not inherit black select and gold select powers as they do in X Plus.
- Upon completing Arcade Mode, an ending is displayed, unlike the North American and European releases of the Dreamcast and PlayStation 2 releases.
Gallery[edit | edit source]
[edit | edit source]
- Guilty Gear X at Wikipedia
References[edit | edit source]