Sorry, Johnny, but this is for the sake of our love!

–May, Guilty Gear XX Λ Core

May is a recurring character in the Guilty Gear series. She is the young-looking and spunky first mate of the Jellyfish Pirates and is utterly dedicated to Johnny, her captain and the man who raised her after she was orphaned.

Design[edit | edit source]

May is portrayed in the games as a young girl with brown eyes and waist-length hair. Despite the series' chronology spanning seven years, she seems to never age. She is usually depicted in an orange coat, with a skin tight body suit underneath, and big orange boots. She wears an orange pirate tricorn hat and fingerless gloves with silver plating over them. She is seen easily carrying a ship's anchor of about her own size. In the Xrd games, May's waist cape loses the cloth in the front, and her tights are replaced with orange pants. The rest of her design remains relatively the same.

In -STRIVE-, she maintains her pirate hat, gloves and boots, but she now wears an orange hooded sweatshirt and black lycra shorts, and carries a Chimaki-themed backpack.

Personality[edit | edit source]

May is a cheerful and energetic girl. Because of her apparent age, she can be innocent of many things and very honest in her speech. Her motivations revolve around protecting her family, the Jellyfish Pirates, and getting Johnny's attention. A carefree and openhearted soul, May never sweats the small stuff. She believes in taking action first, and thinking later. Her positivity is infectious, and no one can be around her for long without feeling buoyed by her enthusiasm.

Though she is childish, she is a capable leader when she is in charge of the Mayship during Johnny's absences; however, May sometimes neglects her duties when she's concerned with his safety. She also worries that her origins might somehow endanger her family one day.

May has an irrational fear of bald people or peladophobia, and can sense them from a distance. Because of this, she is wary of Faust, although she does trust his medical expertise.

Story[edit | edit source]

Background[edit | edit source]

May lost her home and parents (who she has no memory of) at a young age. Her real name and identity unknown, she is Japanese—who were almost exterminated during the Crusades, and thus were given special status—but she grew up unaware of that fact. All she can remember of her infancy is Johnny whisking her away from a savage battlefield. Johnny took her in, and named her "May" after the month of endless rain, during which she was found. He gave her a new home aboard the Mayship, and the Jellyfish Pirates became her family.

Throughout the long years of living aboard the airship, May developed a fierce love for Johnny: He was part father figure, part brother, and perhaps even part boyfriend to her. However, one day, Johnny—who primarily stole from the well-off to aid those in need—was caught in the act and was incarcerated, and was given a long sentence.

Guilty Gear[edit | edit source]

May and her fellow crew members immediately began planning an elaborate breakout. The day before the plan was to commence, April asks if it is too late to change the plan. May learns of the Second Sacred Order Selection Tournament, in which the winner gets to make any wish. Thinking they can wish for Johnny to be released, May enters the tournament.

Unbeknownst to May, the tournament is a farce to free Justice from her dimensional prison. She is defeated by Sol Badguy. Even though May didn't win, Johnny managed to bust himself out of prison.

Guilty Gear X[edit | edit source]

In 2181, May hopes to give Johnny a birthday present, but she realizes he doesn't have any money. Hearing of the huge bounty put on a Gear, May headed off to capture her. In one of her ending in X Plus, May fights Mito Anji, who recognizes her as Japanese. It prompts May to ask Johnny about it, but he blows it off, not wanting to tell her the truth yet. In her other ending, May reaches Dizzy and both fight. May realizes that Dizzy isn't a bad person, and invites her to join the crew, which would be May's "present" to Johnny: a new member. As Dizzy is a member in XX, this ending can be taken as canonical.

Guilty Gear XX[edit | edit source]

A few weeks later, I-No smashes into the Mayship, denting it. I-No knocks Dizzy off the ship in an attempt to kill her. Testament (who has apparently come to visit Dizzy) believes May is the one who pushed Dizzy off the ship and attacks her. May renders him unconcious, and begins searching for Dizzy.

In one ending, May teams up with Millia Rage to search for Dizzy and Eddie who seems to be with her. May defeats Eddie, but Dizzy is nowhere to be found. Potemkin shows up and explains that he saved Dizzy from Necro's control. May misunderstands and attacks Potemkin. May, with April's help, takes Dizzy back to the Mayship. In her other ending, May subdues Dizzy; on their return to the ship, they run into Bridget, who still believes Dizzy has a bounty on her head. May remains to fight him, and explains that Dizzy no longer is a wanted person. May and Bridget thus establish a friendship with each other. In her third ending, while May is searching for Dizzy, she runs into Anji, who explains the current status of the Japanese. After she defeats I-No and brings Dizzy to the Mayship, May tells Johnny that she wants to know about her past. They are interrupted by a Robo-Ky, with Johnny asking the frustrated May if she would like to dance, and May obliges.

In Guilty Gear XX Λ Core Plus, after a visit from Bridget, May and Johnny accompany Dizzy on a visit to Testament. However, Johnny disappears and Dizzy's powers go out of control again. May leaves Dizzy in Ky Kiske's care while she searches for Johnny. Regardless of choice, in both her paths, May meets Anji Mito. Depending on how the player did, May will either go with Anji to learn more about her family and ancestry (Path 2) or Anji will admit to not being able to help her and recommends that she ask the person she trusts the most—said person in this case being Johnny, who reassures May that she is family to him (Path 1).

Guilty Gear Xrd -SIGN-[edit | edit source]

In 2817, May begins to suffer from constant headaches, and Johnny takes it upon himself to find Faust, leaving May in charge of the Mayship II. When Ramlethal Valentine declares war on humanity, May decides to stop her as she feels it is the right thing to do. On her way to Japan, she encounters Chipp Zanuff who names himself as her chaperone.

May is shocked to hear from Ramlethal that the world sees her as a "disease" because of her heritage. Unwilling to cause harm to her family, May runs away from the ship. After getting lost in the mountains of Uighur, May later cries alone on a bridge and is saved by Chipp when the bridge snaps. Following a conversation with Chipp about how families solve their problems together, May finds the courage to face Johnny and the crew. When they are reunited, May apologizes in tears. Faust then arrives and gives May some medicine.

Faust's suspicions attract Bedman's attention, who knocks the doctor out. As Chipp stays behind to buy them time, the Jellyfish pirates escape on the Mayship II with the unconscious Faust. Aware of Bedman's existence and the Illyrian efforts, May, Johnny and the crew assist Faust in installing the final beacon to ambush the Cradle with his teleportation.

Guilty Gear Xrd -REVELATOR-[edit | edit source]

In order to investigate the disturbances at the Japanese Colony, Johnny arranges to rendezvous there with his old friend, Kum Haehyun, and Faust. May accompanies Johnny to the colony, where they are almost apprehended by Leo Whitefang. Haehyun intervenes and asks Leo to let them go free, which he agrees to. May later thanks Haehyun for the help; as May is one of Johnny's girls, Haehyun shows May her true identity, surprising May. Johnny soon departs to take care of other business.

Thanks to undergoing treatment, May doesn't suffer due to the Information Flares but the colony's residents become ill. When Haehyun expresses her worry, May gives her a good luck charm—a small anchor—as a "thank you" for protecting her parents' former home. May then leaves to find the colony's "power spot".

May comes across Baiken and explains about the Universal Will's threat. Baiken takes May and Haehyun to a sacred tree infused with the ki of her people during generations. In the following crisis, May, Baiken and Answer protect Haehyun from the Phalanx while she uses the tree's energy to control the Information Flares. They hold off for about 50 minutes until harmony is restored as the Illyrian main team kills Ariels and Justice fuses with Jack-O' Valentine.

Guilty Gear -STRIVE-[edit | edit source]

To be added...

Abilities[edit | edit source]

May fights with a massive ship's anchor, which she is able to swing with ease despite her small stature, displaying a superhuman strength. Her weapon is the creation of one of her fellow crew members, Novel. May is also capable of summoning aquatic animals—such as Mr. Dolphin, the otter Abgehts, and different kinds of whales—to attack her opponents. The origin behind May's power may come from her genetic material as implied in the P.W.A.B. reports. Faust, even before knowing that she is Japanese, stated that a great deal of power is hidden within her.

Despite her childish frame, May is far older than she looks. She seems to be unaffected by the passing of time as she has barely changed during the seven-year time gap between the original Guilty Gear and Guilty Gear Xrd, making her real age a mystery. In Xrd, May whispers her real age to Chipp Zanuff when he assumes she is only a child, making him scream in amazement. Whether or not this is connected to her hidden powers remains to be seen.

Musical themes[edit | edit source]

  • Unidentified Child - Guilty Gear
  • Blue Water Blue Sky - Guilty Gear X
  • Blue Water Blue Sky II - Guilty Gear XX
  • Get Out of My Way - Guilty Gear XX ♯Reload Korean OST
  • Exceptional Routine Work - Guilty Gear Isuka
  • Starry Story - Guilty Gear Xrd

Quotes[edit | edit source]

Allusions[edit | edit source]

  • The only thing that seems to be a musical reference is May's name, most likely inspired by Brian May, member of the group Queen.
  • Her "Blue Water, Blue Sky" theme appears to be inspired by the Skid Row song "Forever".

Trivia[edit | edit source]

  • Despite her not visibly aging, in Guilty Gear X Potemkin states that May has gotten taller since he last saw her at the Holy Order selection tournament.
  • May's special moves, "Mist Finer" from Guilty Gear and EX mode, her Jack Hound Force Break in Λ Core and "Ensenga?" from Guilty Gear Xrd, may be her attempts at imitating Johnny's attacks in some way.
  • May seems to like men who are much older than her, having told Ky Kiske (at the time aged 23-24) that he needed five or ten years more, but it may just be May comparing him to Johnny.
  • The day May was found is the Mexican holiday Cinco De Mayo.
  • May's stance, weapon and occupation are somewhat akin to the Sengoku BASARA portrayal of the historical Motochika Chousokabe, via the fighting game Sengoku BASARA X which was also developed by Arc System Works.
  • May has made guest playable appearances in the following games: Lost Saga, Mabinogi Duel, Fantasy War Tactics, Last Period, Brave Frontier, Crusaders Quest, Elemental Battle. She has made non-playable appearances in: #COMPASS.

External links[edit | edit source]


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