Your only mobile unit. A large array of powerful attacks, as well as strong summons. Few weaknesses, and destroys armor units. A particularly useful unit to carry with your Master. Best used near large battles, as its strongest ability requires dead Servants nearby.
Powers & Abilities[edit | edit source]
- AT1: High-powered swing. 120 damage, 2 targets.
- AT2: Wide-area burst. 68 damage, fire effect. Hits 5 targets.
- AT3: Knockback burst. 45 damage, unblockable. 5 targets, fire effect. Only used when enemies are very close.
- CSkill 1 "Cherry": Summons 3 mobile minions. 40 second cooldown.
- CSkill 2 "Cherry Hatchet": If dead Servants are nearby, summons Cherry Hatchet instead. It has a 30 second cooldown.