Sin and Ky Kiske's tribe is very balanced in soldier types, coupled with excellent servants. The two masters themselves have high combat abilities, so when they battle along with their units, they have many tactical options in combat.
It is the most versatile and expensive tribe, but also the most powerful. Almost all units are flat-out better than any others of the same type, but their high cost means these troops will be outnumbered the majority of the time. It is also the only army with access to every unit type, which means the player needs a good idea of which units to spend time and mana unlocking.
Its aura increases allies' offense. Has high resistance to ranged and magic units. CAn also dispel.
AT1 - Charge attack. (Dmg: 70; hit: 2 units.)
AT2 "Repent"(懺悔せよ, Zange seyo?) - Close-range area attack with a knockdown effect. Won't receive damage or back down during this move unless it's an attack from a mobile unit. (Dmg: 50 + 50; hit; 2,5 units.)
Pskill "Results of Daily Diligence"(日々精進のたまもの, Hibi Shōjin no Tamamono?) - Permanent defense bonus against ranged and magic attacks.
PCskill "Not Enough Faith"(信心が足りん, Shinjin ga Tarin?) - Cancels an enhancement skill on one enemy servant or a negative effect on an allied soldier. (Cooldown: 10s.)
Pskill "Soldier's Breath"(戦士の呼吸, Senshi no Kokyū?) - Increases the offensive ability of surrounding allied servants.